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Gamedev

React Hangman Koji Template Released

Gamedev, Programming
Posted on October 15, 2019Leave a comment on React Hangman Koji Template Released

If you follow me on Instagram, you probably know that I have been working on a game template for Koji for the past few months. It started out as a portfolio project for me when I was looking for a job, and even after I got the job I decided I wanted to finish it…

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Bumbling Dwarves

Cool Stuff, Gamedev, Programming
Posted on June 27, 2019Leave a comment on Bumbling Dwarves

I discovered Koji recently. Basically, it’s a service where coders create templates of projects, including games, for other people to download and customize in whatever ways the programmer allows them to do. Not only that, but the end user can also access the code for the template and make changes to that as they desire.…

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Impact! the game released

Cool Stuff, Gamedev, Programming
Posted on April 29, 2019Leave a comment on Impact! the game released

I’m proud to announce that my collaboration with PixelLunatic (my wife) for Ludum Dare 44 is released! Check it out here! There’s a web version and a Windows version. Let me know what you think!

Godot Node Selection Square Getting Fixed

Gamedev, Programming
Posted on February 16, 2019Leave a comment on Godot Node Selection Square Getting Fixed

Tired of the selection square for nodes in Godot? It’s getting fixed in 3.1!

Post-Mortem Ludum Dare 43

Cool Stuff, Gamedev, Life, Programming
Posted on February 6, 2019Leave a comment on Post-Mortem Ludum Dare 43

The emotional, exhilarating tale of my journey competing in Ludum Dare 43. An important step of my game development journey!

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